With NVIDIA concluding its presentation over at COMPUTEX 2023, let us give a quick run-through of the more interesting things announced over there.

NVIDIA Avatar Cloud Engine

NVIDIA ACE For Games Featured

One of the most interesting features benefiting the gaming world is the introduction of the Avatar Cloud Engine (ACE). Simply speaking, this thing will turn your average 1-phrase only NPC in the game into one that will think and react like a real living being that sticks to their lore and world setting.

Using NVIDIA Nemo for the base LLM + NVIDIA Riva for automatic speech recognition and text-to-speech, and NVIDIA Omniverse Audio2Face for super accurate face movements during speech, ACE wants to make every virtual word as immersive as possible.

Working closely with Convai specializes in using ACE, the demo shows generative AI-augmented NPC Jin replying to natural language queries on the fly.

Team Green did mention that ACE for Games will run both locally on GeForce RTX-equipped PCs and also in the cloud provided by NVIDIA DGX Cloud.

G-SYNC Ultra Low Motion Blur 2


With Ultra Low Motion Blur (ULMB) being the bread and butter of decent gaming monitors nowadays, NVIDIA is pushing the tech to the next level through the ULMB 2 update. Through this, over 1000Hz of effective motion clarity so that no moving objects are going to feel like Sonic breezing through.

Other tangible changes one can feel include full refresh rate backlight strobing, near 2x higher brightness, and near zero crosstalk.

And yes, this update is accessible by any compatible monitors through a single-click firmware update!

New members entering the RTX family

There are a lot of titles receiving NVIDIA RTX support that will either make the game look extremely good, super responsive, buttery smooth, or all of them.

Here’s a list of them.

  • Diablo IV (June 6 with DLSS 3 and Reflex)
  • System Shock (available today with DLSS 2)
  • Honor of Kings: World (DLSS 3 and ray tracing at launch)
  • Ash Echoes (DLSS 3 and ray tracing at launch)
  • Legend of Ymir (DLSS 3 and ray tracing at launch)
  • Party Animals (DLSS 2 and Reflex at launch)
  • Redfall (available now with Reflex & DLSS 3)
  • Returnal, (available now with Reflex & DLSS 3) Reflex reduces latency by up to 52%
  • The Lord of the Rings: Gollum (available now with Reflex, DLSS 3 & DLAA). Reflex reduces latency by up to 56%
  • Metal: Hellsinger (update coming soon with Reflex) Reflex reduces latency by up to 27%

GeForce Game Ready Driver 535.98

On the last day of May, the latest GeForce Game Ready Driver version 535.98 has been released to give Diablo IV day-1 optimization alongside System Shock Remake.

You can download the driver here manually.


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